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Best Practices
Best Practices

Explore best practices, the ins and outs of UXPin, and discover techniques and tips for transforming your designs into life-like prototypes. From basic interactions, components, real-data, to advanced animations, logic, states, or expressions – find out how to power your design workflow.

Constraints in UXPin

Hi all,
I'm using UXPin coming from design tools Sketch and Figma in the past - I'm finding very little documentation on setting up constraints for new components. The controls are not following the same precedence that I'm used to.... (More)

Meet ShahUXPin Champion
Product Designer and User Researcher

Help me design a quick prototype!

Hey guys! I want to create a quick 15-30 seconds of video/GIF covering my awesome prototyping skills. I also want to cover some of the advanced and unique interactions UXPin offers along with my visual design skills.

Please give some... (More)

Convert text into vector shapes

A very useful feature that I wish was in UXPin was the ability to convert text into vector shapes. I just made a logo with text and now I cannot download the logo on the spec page as one complete... (More)

Best way to document a UX Pin design

What's the best way to document different parts of a design/prototype if certain parts that you would like to document are hidden at different points during the prototype?