
UXPIn is no longer ahead when come to triggers. ProtoPie is.
UXPIn is no longer ahead when come to triggers. ProtoPie is.

Where am I?
In UXPin you can ask and answer questions and share your experience with others!
In UXPin you can ask and answer questions and share your experience with others!
Axure does too. Yet I use UXPin. For other reasons, obviously.
Protopie is a great tool. The touch interaction triggers (as well as the motion, sound and voice triggers) are incredible. It's a great option if you are going to prototype design a fully interactive native app; not so great for RWD (my opinion). Just be prepared to spend an eff-ton of time; it's not the quickest tool to use and maintain. HOWEVER, I do like that you can save and re-use interactions as well as the components retaining all properties once its committed to a component—I wish UXPin offered that.
I will agree... UXPin's touch interactions are lacking; scrubbing, pinching, panning, and zooming SHOULD be a given in web triggers... however the benefit of MERGE is unparalleled in design software. I will contest that UXPins trigger set up is far more intuitive and easier than that of Protopie or Axure, and IMO, protopie's learning curve is WAY higher than UXPin... but the payoff is SO satisfying.
No tool does 100% of what we need and they all have strengths and weaknesses. We likely all use a handful of tools depending on the job to be done. Personally I do not use Axure anymore—again my opinion Axure has always been unwieldy and is a pain to maintain—I do use protopie (as well as a few others) like Hawkeye, we have different arrows for different enemies. I firmly believe that as practitioners we can't look at design problems & solutions as hammers & nails; the tool should fit the solution.
That being said, I wish there were more trigger options in UXPin